OVERVIEW:
- Kingsglaive Nyx Ulric, Crowe Altius and Libertus Ostium are present as newly minted 'glaives on the Tenebrae mission.
- Regis attempts to stop Glauca from slaying Oracle Queen Sylva, which results in both their deaths, as well as that of Clarus Amicitia.
- In a panic Nyx, Crowe and Libertus take Prince Noctis, Lunafreya and Ravus with them and get them out of Fenestala Manor.
- With the death of Regis and the claiming of the Ring, the fall of the Wall, and Noctis' whereabouts unknown, Glauca leads a force into Insomnia.
- Cor Leonis manages to get Ignis Scientia, Gladio and Iris Amicitia, and his own (adopted) son Prompto out of Insomnia before the rout becomes too great. In the meanwhile, the Imperials claim the Crystal and occupy Insomnia.
- King Regis Lucis Caelum and his son Noctis are pronounced dead by the empire.
- Cor relocates the four children to Cape Caem, which is still an unknown location to the Imperials. Dustin Ackers and Monica Elshett survive, but move to more populated locations to try and coordinate resistance efforts.
- Nyx, Libertus and Crowe make their way back to Lucis via ground and train. They disguise Noctis, Lunafreya, and Ravus as Galahdian children, cutting and braiding their hair (and having Luna and Ravus dye theirs).
- FIVE YEARS PASS. MUCH HIDING, MANY FERAL AND SURVIVING OFF THE LAND. Cor works towards getting information to take back Insomnia, believing both King and Prince dead (until the return of his armiger at some indeterminate point). He raises the three other children alongside his own in the manner of hunters.
- Nyx, Libertus and Crowe informally adopt the three royals into their fold, teaching them how to hunt and track. They generally avoid settlements out of a fear of the children being recognized. Lunafreya informs them of the prophecy and destiny of both Oracle and Chosen King. All three agree there must be another way to defeat the Accursed.
- Travelling from haven to haven, the Galahdians come upon Cape Caem. Assuming it abandoned, they attempt to make away with supplies and come face to face with Cor again.
(This requires some changing of ages, aging the Galahdian trio up a bit)
- Kingsglaive Nyx Ulric, Crowe Altius and Libertus Ostium are present as newly minted 'glaives on the Tenebrae mission.
- Regis attempts to stop Glauca from slaying Oracle Queen Sylva, which results in both their deaths, as well as that of Clarus Amicitia.
- In a panic Nyx, Crowe and Libertus take Prince Noctis, Lunafreya and Ravus with them and get them out of Fenestala Manor.
- With the death of Regis and the claiming of the Ring, the fall of the Wall, and Noctis' whereabouts unknown, Glauca leads a force into Insomnia.
- Cor Leonis manages to get Ignis Scientia, Gladio and Iris Amicitia, and his own (adopted) son Prompto out of Insomnia before the rout becomes too great. In the meanwhile, the Imperials claim the Crystal and occupy Insomnia.
- King Regis Lucis Caelum and his son Noctis are pronounced dead by the empire.
- Cor relocates the four children to Cape Caem, which is still an unknown location to the Imperials. Dustin Ackers and Monica Elshett survive, but move to more populated locations to try and coordinate resistance efforts.
- Nyx, Libertus and Crowe make their way back to Lucis via ground and train. They disguise Noctis, Lunafreya, and Ravus as Galahdian children, cutting and braiding their hair (and having Luna and Ravus dye theirs).
- FIVE YEARS PASS. MUCH HIDING, MANY FERAL AND SURVIVING OFF THE LAND. Cor works towards getting information to take back Insomnia, believing both King and Prince dead (until the return of his armiger at some indeterminate point). He raises the three other children alongside his own in the manner of hunters.
- Nyx, Libertus and Crowe informally adopt the three royals into their fold, teaching them how to hunt and track. They generally avoid settlements out of a fear of the children being recognized. Lunafreya informs them of the prophecy and destiny of both Oracle and Chosen King. All three agree there must be another way to defeat the Accursed.
- Travelling from haven to haven, the Galahdians come upon Cape Caem. Assuming it abandoned, they attempt to make away with supplies and come face to face with Cor again.
(This requires some changing of ages, aging the Galahdian trio up a bit)